A downloadable mod

In the Doom Bible, Tom Hall implies that Wolfenstein (and thus, presumably, Doom) has a scale of 16 units to 1 real-world foot.  Doomguy, whose height is 56 units, is thus three and a half feet tall.

This small mod corrects that egregious error, enlarging Doomguy to a more appropriate six feet (96 units).

Note that, due to bugs in the original games, this will render Doomguy unable to enter a great number of hallways.  Consider binding a key to crouch.

Check out what people are saying about it on the idgames archive:

rofl what the hell
— Doomkid

What's the point of this if this just bugs the game even more?
— joe-ilya

Tom Hall was implying that Doomguy is 4 years old, I thought that's become common knowledge. Anyway, nice mod.
— bzzrak

CategoryGame mod
Release date Oct 11, 2016
Rated 5.0 out of 5 stars
(1 total ratings)
Tags3D, Doom, FPS, Retro, zdoom
Code licenseMIT License
Average sessionA few minutes


realprop.pk3 591 bytes

Install instructions

Requires GZDoom, or ZDoom, or some other fork or whatever.  The effect is very simple, so even ancient versions will probably work.

Drag realprop.pk3 onto (G)ZDoom, or pass it on the command line with -file realprop.pk3.


Log in with itch.io to leave a comment.


Fntastic mod. Nice to finally experience it as the devs intended.


This bug really has been around too long, it's inexcusable