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(Edited 1 time)

I super love the soundtrack and environments. I love how they look and feel. The control is a bit unintuitive, but I usually play games with WASD controls, so it might be me. I always wanted to go to the Teslic Yard, even though it's dangerous, because I love environments and stuff that are made out of junk with weird stuff in it. I like the humor too. I would love to get the soundtrack, how weird and cool it is, and the concept art but unfortunately I owe someone all 15 of the bucks that are currently in my checking account.

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wow!

Ummm...so how do I get this running on Linux? I've never used LOVE before.

Install LÖVE and run the .love file with it — either from a shell ("love neonphase.love") or by dragging the .love file onto a LOVE shortcut.

Awesome! Worked like a charm, thanks!

This is a comment were you read and reply and you don't have to if you don't want to:

Hello my name is kpoloandteam and this has been one of my favourite games throughout the whole itch.io,I have been wanting to find a game that was 16-bit and was awesome.I found my type!People all know that this is the best game and if you're new to the game you should really get into it,its really good.Thank you for reading this comment.

I've been waiting for this game in a long time!I love how it looks and I love the styles and the graphics!Everything about it! (^ - ^)

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Oh my gosh it's fantastic! I love all the little details, puzzles and interactive dialogues. Floraverse is such a great setting to explore in game form.

I really like this one. I'm a fan of Glip's work and it's really cool to see it put into a game form. My only real problem with it is that I wish there was combat. Between being able to shoot and glide at the same time, I sort of expected there to be an enemy or two.

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no pics = no clicks

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There are four screenshots...?

Hello! I wonder - how to contact you about this game by email? :)

My email's on my website!

That was nice.

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Lovely graphics, but I can't get further, because at some places the character doesn't jump high enough to get up to the next step. It would be nice if the jumping hight could be increased about 3 millimetres.

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Sorry, that was a framerate-related bug — should be fixed now.

it's beautiful! I liked how the map is not-tiled :)